Dragoons are what battle is based around in The Legend of Dragoon. They are not like the Dragoons you are probably used to, with Lances and helments. These Dragoons are people (humans and otherwise) aided by the power of Dragons.
Dragoons are capable of using magic, unlike the normal character forms. They are stronger in all stats by a certain percentage as well. Each of the playable character's in The Legend of Dragoon, eventually find their elemental Dragoon Spirit in which enables them to transform into a Dragoon. Once they transform into a Dragoon, they only have so many turns to remain in it, depending on their Dragoon Level. Each Dragoon is a different element, and thus have different magical skills, and power.
This setion is dedicated to the strengths, weaknesses, and spells of each and every Dragoon form your party has control of in the entire game.
Red Eye Dragoon
The Red Eye Dragoon is the Fire elemental, and is all about attacks. He has a good mix of Attack-all spells, and single person atacks. And some of his spells will be invaluable during the harder bosses of the game.
FlameShot - Level 1
MP: 10 - # of Enemies: One
Description: Fire strength 50%.
A decent attack spell, nothing extraordinary.
Explosion - Level 2
MP: 20 - # of Enemies: All
Description: Fire strength 25%.
Works best for a large party of enemies. Really helpful during one of the boss fights in the midle of the game.
Final Burst - Level 3
MP: 30 - # of Enemies: One - Description: Fire strength 75%.
By far the Red-Eyed Dragoon's best attack, it does a good amount of damage to a single enemy, and is a LOT cheaper then the Dragon summon. Also the most frequently used Dragoon attack in earlier stages of the game.
Red-Eyed Dragon - Level 5
MP: 80 - # of Enemies: All - Description: Fire strength 175%.
When you look at the strength of this attack, it would seem to be extremely powerful to all enemies. But it is not. It seems to be about the same strength as Final Burst to all enemies. While it is cheap if all the enemies in battle are strong, but normally it won't be worth it. Stick with Final Burst.
The Dark Dragoon does not specialize in damage itself, but more about instantly killing opponents. The attacks from this Dragoon are not the strongest, but with a high magical attack the attacks can be powerful. The Dark Dragoon is about as well balanced as the Red Eyed Dragoon, except that her attacks don't seem to be as powerful.
Astral Drain - Level 1
MP: 10 - # of Enemies: One
Description: Dark Strength 25% and HP for all allies.
By FAR the Dark Dragoons most used attack. It attacks a single enemy, and drains their HP. Each character in your party gets 1/3 of the total HP damage caused to the enemy. So if Rose did 1,000 damage to a single enemy, then each of your party members would be healed by 333 HP. It only works on living characters.
Death Dimension - Level 2
MP: 20 - # of Enemies: All - Description: Dark Strength 25% and chance of Fear.
This spell is useful throughout Disk 1 and 2, but loses a LOT of its use when you get to the stronger enemies on Disk 3. Fear isn't the most useful status effect, but against some enemies, it will make battles shorter.
Demon's Gate - Level 3
MP: 30 - # of Enemies: All - Description: Instantly kills all enemies except bosses.
Far more useful then the last spell, this spell will kill all enemies. It doesn't work all the time, of course, just like in other videogames. This does have a rather high probability for working, though. Use it when your party needs to finish a battle fast.
Dark Dragon - Level 5
MP: 80 - # of Enemies: One - Description: Dark Strength 100%
The strongest of the Dark Dragoons attacks, this will be the main magical attack you will use at the end of the game, when Astral Drain becomes too weak to really work. By the time you are required to use this though, the Dark Dragoons last mastered addition will be about 3 times stronger then any other attack you may use. I find this works best in the Final battle.
User: Lavitz and Albert
The Jade Dragoon is a Dragoon based mainly for attacking all enemies or assisting all allies. The Dragoon's defensive spells can save your ass, and some even consider it the best spell/skill in the game. This Dragoon easily runs out of MP though, as there is no 10 MP attacks. This Dragoon also has a stronger magic boost then normal, a 220% boost, because of the characters' weaker base magic strength.
Wing Blaster - Level 1
MP: 20 - # of Enemies: All
Description: Wind Strength 25%
This is one of the first attacks your party will get that attacks all enemies. That is, if you don't level a hell of a lot before. It does as much direct damage as the other characters' normal attacks, but will be wasted if used on less then 2 enemies.
Rose Storm - Level 2
MP: 20 - # of Enemies: All Allies - Description: Reduce Damage to 1/2 for 3 turns.
A lot of people claim that this is the best skill in the game. They also claim that it makes the game a lot easier. I can understand how, but I don't use the Jade Dragoon after Disk one. I was able to beat the final boss without this spell, with the weakest HP characters, and with no one dying. So the basics of this is: It's useful, but not required.
Gaspless - Level 3
MP: 30 - # of Enemies: One - Description: Wind Strength 75%
This is the Jade Dragoons ONLY single party attack. Obviously, it isn't going to be as strong as normal, since the Wind Dragoon isn't exactly the best at magic, but it is still good.
Jade Dragon - Level 5
MP: 80 - # of Enemies: All - Description: Wind Strength 75%
This is a stronger version of Wind Blaster. It is not usually worth the cost, but it is a lot faster then casting Wing Blaster 4 times in a row, if not as powerful.
White Silver Dragoon
User: Shana and Miranda
The White Silver Dragoon is all about healing your party. The Dragoon DOES have some attacks, but 75% of the spells heal your party. Also, since the White Silver Dragoon is a very strong magic user, the magical attacks do quite a bit of damage. Since this Dragoons physical attacks are normally weaker, the percentage of boost is up to 220%, instead of the normal 170%.
Moonlight - Level 1
MP: 10 - # of Enemies: One Ally
Description: 100% HP recovery for 1 ally.
This skill is a lifesaver. It allows the complete healing of a single character. It will also revive a character if they are dead. If the character is dead, then they will only be revived at half HP, sadly. Useful, especially if the enemies are teaming up against a single character. This spell also removes status effects.
Star Children - Level 2
MP: 20 - # of Enemies: All - Description: Light strength 25%
This is the only spell from the White Silver Dragoon that has NOTHING to do with healing. This is for attack purposes only. It does some good damage, because of the White Silver Dragoon's naturally high magic attribute. It won't be good at the end of the game, but through the beginning and the middle, it is really good.
Gates of Heaven - Level 3
MP: 30 - # of Enemies: All Allies - Description: 100% HP Recovery and restores fallen.
This is one of the more useful spells in the game, and should be used when fighting an enemy with strong multi-target attacks. I can think of a LOT of battles where this is a lifesaver. But like Rose Storm, it isn't required. It heals all allies, so make sure all of your allies are hurting before using this spell in place of Moonlight. Don't waste unneeded MP using this when you can use Moonlight.
White Silver Dragon - Level 5
MP: 80 - # of Enemies: All Enemies and Allies - Description: Light Strength 100%
This is BY FAR the best Dragon summon in the game. Basically, it does 100% damage to all enemies, and then puts the damage done from the enemies, to your
allies' HP. A simplier way of putting it: It drains HP from your enemies and gives it to all of your allies, and unlike Rose's Astral Drain, this thing usually does WAY over 1,000 damage, making it useful throughout the game.
The Thunder Dragoon is all about single target attacks. All of his attacks attack one enemy, making him less complex. He is more of a physical attacker then a magic user, but his magic is halfway decent as well. The Thunder Dragoon is fast, and furious. He doesn't have any elemental weaknesses, or strengths. Depending on the player, they may find this a blessing, or a curse. Play the spells as you will.
Atomic Mind - Level 1
MP: 10 - # of Enemies: One - Description: Thunder Strength 50%
A decent magical attack. Not the strongest, but it works well early on.
Thunder Kid - Level 2
MP: 20 - # of Enemies: One - Description: Thunder Strength 65%
A stronger attack then the last one. Enough said.
Thunder God - Level 3
MP: 30 - # of Enemies: One - Description: Thunder Strength 75%
The most used of the Thunder Dragoon's attacks, this is quite powerful, but costs more MP.
Violet Dragon - Level 5
MP: 80 - # of Enemies: One - Description: Thunder Strength 100%
The strongest of the thunder Dragoon's magical attacks, but the one that will probably get used the least. I would MUCH rather cast Thunder God 3 times for the price of this one, even if it takes longer.
The Golden Dragoon is all about physical attacks. While he can only do 3 attacks, in all, they are very powerful. But the limited number of attacks limits his usefulness. The Golden Dragoon's magical attacks attack all enemies, making him a complete opposite of the Thunder Dragoon. Of course, since the character has a lower natural magical ability, the magical boost will be higher on this Dragoon form. This Dragoon also uses more MP. But, since there are less spells, it doesn't really matter as much.
Grand Stream - Level 1
MP: 20 - # of Enemies: All - Description: Earth Strength 25%
A basic attack all spell. Not extremely powerful because the magic of the Golden Dragoon is not as high, but it works nonetheless.
Meteor Strike - Level 3
MP: 30 - # of Enemies: All - Description: Earth Strength 50%
Probably the most used of the Golden Dragoon's spells. It is quite powerful for one of the Golden Dragoons' magical attacks, and is rather cheap.
Golden Dragon - Level 5
MP: 80 - # of Enemies: All - Description: Earth Strength 100%
The only other spell other then the last White Silver Dragon spell in the game to attack all enemies with a magical strength of 100%. Obviously, it won't be nearly as strong as the White Silver Dragoon's spell, but its strong nonetheless.
Blue Sea Dragoon
The Blue Sea Dragoon has the most balanced set of skills in the game. One healing spell, one attack all spell, and two single attack spells. The healing spell will save you more times then any other spell in the entire game, if you use Meru, of course. Plus, since the base magic of the Blue Sea Dragoon is high, the spells do quite a bit of damage. The physical attack damage percentage is raised a lot in this Dragoon, since the main character isn't exactly the strongest attacker. Basically if you learn to use this Dragoon right, you can see her worth. The worst thing about this Dragoon is her incredible speed, which is good in a way of being able to attack more, however since she is so fast, the Dragon form will last about half the time as other characters' Dragoon forms.
Freezing Ring - Level 1
MP: 10 - # of Enemies: One - Description: Water strength 50%
A decently strong attack that only begins to loose its worth at the end of the game. Quite strong, and at times will be stronger then a perfect physical attack set from the Dragoon.
Rainbow Breath - Level 2
MP: 20 - # of Enemies: All Allies - Description: HP Recovery and Status Cure.
This is basically a souped up Gates of Heaven. While it will only heal HALF of your entire parties HP, (Gates of Heaven does a full) and it won't revive your characters, it is less MP, and on a faster character, so it can be used when you desparately need it. The status recovery can save you in certain battles.
Diamond Dust - Level 3
MP: 30 - # of Enemies: All - Description: Water strength 50%
This is basically an attack all version of the Freezing Ring. Its a waste of MP if there are less then 3 targets though, because you could just cast Freezing Ring that many times (maybe even in a row, the Blue Sea Dragoon is usually that fast) .
Blue Sea Dragon - Level 5
MP: 80 - # of Enemies: One - Description: Water strength 100%
Basically a more powerful version of the Freezing Ring. If you don't have something like a Magical Hat, an item to double the Blue Sea Dragoon's MP, then you may not want to use this. Especially if you are using the Dragoon as a healer. However, if you can risk the usage of this, then go for it, its very strong.
The Divine Dragoon is the ultimate Dragoon. He is the most powerful, as he draws the power of the King of Dragons, the Divine Dragon. He is well rounded and powerful in every attribute. He is also very easy to addition with, making him a very strong physical attacker. Sadly, he only has two spells, and they are VERY expensive. The Divine Dragoon has no element.
Divine DG Ball - Level ??????
MP: 50 - # of Enemies: All - Description: Unbased strength 50%
While this attack may seem very expensive for the description, it is actually a LOT more powerful then the normal attacks that do 50% damage to all. Sadly, you probably won't use this attack more then once, as the second attack is FAR, FAR better.
Divine DG Cannon - Level ??????
MP: 50 - # of Enemies: One - Description: Unbased strength 100%
Now this is an awesome spell. Usually attacks this strong cost around 80 MP. Even better, is the fact that this is unaturally strong, just like the Divine Dragon himself. No enemies can withstand the force of this deadly attack for long, as no enemy can fully block the damage of a non-elemental attack. This is the only spell you should do with the Divine Dragoon.